organoid_tracker.gui.undo_redo module
- class organoid_tracker.gui.undo_redo.CombinedAction(actions: List[UndoableAction], *, do_message: str, undo_message: str)
Bases:
UndoableAction
Combines multiple actions into one. It works by calling the do and undo methods of the actions in the order they were added.
- do(experiment: Experiment)
Performs the action. The scratch links in the experiment will be initialized. Returns an user-friendly message of what just happened.
- undo(experiment: Experiment)
Undoes the action. The scratch links in the experiment will be initialized. Returns an user-friendly message of what just happened.
- class organoid_tracker.gui.undo_redo.ReversedAction(action: UndoableAction)
Bases:
UndoableAction
Does exactly the opposite of another action. It works by switching the do and undo methods.
- do(experiment: Experiment)
Performs the action. The scratch links in the experiment will be initialized. Returns an user-friendly message of what just happened.
- inverse: UndoableAction
- undo(experiment: Experiment)
Undoes the action. The scratch links in the experiment will be initialized. Returns an user-friendly message of what just happened.
- class organoid_tracker.gui.undo_redo.UndoRedo
Bases:
object
- clear()
Clears both the undo and redo queue. THis is useful if you just performed a big action that cannot be undone.
- do(action: UndoableAction, experiment: Experiment) str
Performs an action, and stores it so that we can undo it
- mark_everything_saved()
Marks that at this moment in time, everything was saved. has_unsaved_changes() will return True after calling this method. However, after an action is done (see do(…) or redo(…), has_unsaved_changes() will return True again. If you then undo that action again, has_unsaved_changes() will return False gain. Clever, isn’t it?
- mark_unsaved_changes()
Forces a resave. Useful if you changed some data in the experiment that cannot be undone.
- redo(experiment: Experiment) str
- undo(experiment: Experiment) str
- class organoid_tracker.gui.undo_redo.UndoableAction
Bases:
object
- do(experiment: Experiment) str
Performs the action. The scratch links in the experiment will be initialized. Returns an user-friendly message of what just happened.
- undo(experiment: Experiment) str
Undoes the action. The scratch links in the experiment will be initialized. Returns an user-friendly message of what just happened.